Mercury 1.1 for TI-92
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FILE INFORMATION
Ranked as 24783 on our all-time top downloads list with 2402 downloads. Ranked as 492 on our top downloads list for the past seven days with 27 downloads.
mercuryti92.zip
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Filename
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mercuryti92.zip (Download)
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Title
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Mercury 1.1 for TI-92
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Description
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A high-performance grayscale shoot-em-up game. Features a horizontal parallax scrolling background, with white on black for best display results. This game has many types of enemies as well as bonuses (extra weapons, etc.) for the player. It also features save game and a high score table. This program can be redistributed or modified with no restrictions.
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Author
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Patrick Davidson (pad@ocf.berkeley.edu)
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Category
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TI-92 Assembly Games (Fargo II)
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File Size
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115,274 bytes
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File Date and Time
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Thu Apr 19 23:08:55 2012
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Documentation Included?
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Yes
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Source Code Included?
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Yes
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ARCHIVE CONTENTS
Archive Contents
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Name
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Size
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arc.bat | 293 |
back.asm | 8656 |
build.bat | 221 |
bullets.asm | 2786 |
collide.asm | 3353 |
disp89.asm | 5508 |
disp92.asm | 6205 |
drawspr.asm | 6168 |
ebullets.asm | 4466 |
endgame.asm | 8729 |
enemies.asm | 3053 |
enemies2.asm | 26381 |
eshoot.asm | 2417 |
gray.asm | 11278 |
hitenemy.asm | 16941 |
hityou.asm | 3658 |
init.asm | 8370 |
levels.asm | 18390 |
lib.asm | 7018 |
maps.asm | 3199 |
maps/bmap.asm | 655 |
maps/bmap.gsm | 904 |
maps/btile.asm | 1208 |
maps/btile.gst | 2330 |
maps/fmap.asm | 3652 |
maps/fmap.gsm | 4224 |
maps/fmap2.asm | 2977 |
maps/fmap2.gsm | 3459 |
maps/fmap3.asm | 1735 |
maps/fmap3.gsm | 2064 |
maps/fmap4.asm | 1759 |
maps/fmap4.gsm | 2109 |
maps/fmap5.asm | 1627 |
maps/fmap5.gsm | 1929 |
maps/ftile.asm | 17427 |
maps/ftile.gst | 19490 |
maps/m0.asm | 460 |
maps/m1.asm | 2714 |
maps/m2.asm | 2643 |
maps/m3.asm | 1343 |
maps/m4.asm | 1539 |
maps/m5.asm | 1253 |
maps/pack.bat | 148 |
maps/pack.c | 1438 |
maps/PACK.EXE | 9888 |
mercury.92p | 23381 |
mercury.asm | 5440 |
mercury.i | 6868 |
mercury.txt | 14550 |
player.asm | 8377 |
sines.i | 3153 |
sprites/artillery_0.asm | 397 |
sprites/artillery_0.gst | 1706 |
sprites/artillery_1.asm | 436 |
sprites/artillery_1.gst | 1706 |
sprites/artillery_2.asm | 507 |
sprites/artillery_2.gst | 1706 |
sprites/base_0.asm | 681 |
sprites/base_0.gst | 2018 |
sprites/blob_0.asm | 468 |
sprites/blob_0.gst | 1706 |
sprites/blob_1.asm | 468 |
sprites/blob_1.gst | 1706 |
sprites/bonus_2.asm | 507 |
sprites/bonus_2.gst | 2018 |
sprites/bonus_3.asm | 507 |
sprites/bonus_3.gst | 2018 |
sprites/bonus_4.asm | 507 |
sprites/bonus_4.gst | 2018 |
sprites/bonus_5.asm | 507 |
sprites/bonus_5.gst | 2018 |
sprites/bonus_energy.asm | 507 |
sprites/bonus_energy.gst | 2018 |
sprites/bonus_m.asm | 507 |
sprites/bonus_m.gst | 2018 |
sprites/bonus_points.asm | 507 |
sprites/bonus_points.gst | 2018 |
sprites/bonus_shield.asm | 507 |
sprites/bonus_shield.gst | 2018 |
sprites/boss_1.asm | 1004 |
sprites/boss_1.gst | 2330 |
sprites/boss_2.asm | 1533 |
sprites/boss_2.gst | 2954 |
sprites/boss_3.asm | 1533 |
sprites/boss_3.gst | 2954 |
sprites/boss_4.asm | 2598 |
sprites/boss_4.gst | 3890 |
sprites/bullet_1.asm | 184 |
sprites/bullet_1.gst | 2330 |
sprites/bullet_2.asm | 184 |
sprites/bullet_2.gst | 2330 |
sprites/bullet_3.asm | 255 |
sprites/bullet_3.gst | 1394 |
sprites/cannon.asm | 468 |
sprites/cannon.gst | 1706 |
sprites/diaggun.asm | 610 |
sprites/diaggun.gst | 1706 |
sprites/diaglightning.asm | 539 |
sprites/diaglightning.gst | 1706 |
sprites/diamond_base.asm | 578 |
sprites/diamond_base.gst | 1706 |
sprites/e_small_0.asm | 397 |
sprites/e_small_0.gst | 1706 |
sprites/ebullet_dart.asm | 294 |
sprites/ebullet_dart.gst | 1394 |
sprites/enemy_2.asm | 397 |
sprites/enemy_2.gst | 1706 |
sprites/enemy_3.asm | 468 |
sprites/enemy_3.gst | 1706 |
sprites/enemy_4.asm | 397 |
sprites/enemy_4.gst | 1706 |
sprites/enemy_sigma.asm | 610 |
sprites/enemy_sigma.gst | 1706 |
sprites/lightning.asm | 255 |
sprites/lightning.gst | 1394 |
sprites/pbullet_1.asm | 255 |
sprites/pbullet_1.gst | 1394 |
sprites/pbullet_m.asm | 481 |
sprites/pbullet_m.gst | 1706 |
sprites/player_ship_1.asm | 752 |
sprites/player_ship_1.gst | 2018 |
sprites/semi_round.asm | 539 |
sprites/semi_round.gst | 2954 |
sprites/smap.gsm | 269 |
sprites/spin_0a.asm | 436 |
sprites/spin_0a.gst | 1706 |
sprites/spin_0b.asm | 436 |
sprites/spin_0b.gst | 1706 |
sprites/spin_0c.asm | 436 |
sprites/spin_0c.gst | 1706 |
sprites/spin_0d.asm | 326 |
sprites/spin_0d.gst | 1394 |
sprites/sprites.i | 2336 |
sprites/triangle_1.asm | 539 |
sprites/triangle_1.gst | 1706 |
sprites/triangle_2.asm | 507 |
sprites/triangle_2.gst | 1706 |
sprites/triangle_3.asm | 539 |
sprites/triangle_3.gst | 1706 |
sprites/triangle_4.asm | 539 |
sprites/triangle_4.gst | 2954 |
sprites/xm00.asm | 468 |
sprites/xm00.gst | 1706 |
sprites/xm01.asm | 539 |
sprites/xm01.gst | 1706 |
sprites/xm02.asm | 539 |
sprites/xm02.gst | 1706 |
sprites/xm03.asm | 578 |
sprites/xm03.gst | 1706 |
sprites/xm04.asm | 649 |
sprites/xm04.gst | 2330 |
sprites/xm05.asm | 649 |
sprites/xm05.gst | 2330 |
sprites/xm06.asm | 649 |
sprites/xm06.gst | 2330 |
sprites/xm07.asm | 649 |
sprites/xm07.gst | 2330 |
sprites/xm08.asm | 649 |
sprites/xm08.gst | 2330 |
sprites/xm09.asm | 649 |
sprites/xm09.gst | 2330 |
startup.asm | 4668 |
title.asm | 8052 |
vars.asm | 2868 |
version.i | 941 |
which.i | 12 |
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